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1. Socio-Scientific Issues-Based Electronic Learning Material Design Framework Development for Flexible Learning

2. Factors Influencing Academic Staff Attitudes towards Smart Boards Use in Education Process in Applied Science University

3. Towards Quality Assurance in MOOCs: A Comprehensive Review and Micro-Level Framework

4. Global Challenges: Engaging Undergraduates in Project-Based Learning Online

5. The Effects of Bichronous Professional Development on Teachers: Perceived Barriers to Teach Online

6. Exploring the Feasibility of Co-Construction among Mathematics Teachers and Teacher Educators: Analysis of Discourse in a Product-Based Teacher Professional Development Program

7. Effectiveness of the QARR Strategy to Enhance Thai EFL Students' Performance in Reading Comprehension Test

8. A Techno-Pedagogical Design for the Production of Academic Essays in University Students

9. Promoting Positive Instructional Designer and Faculty Relations: A Case Study from a State University

10. Comprehensive Learner Records: Empowering Lifelong Learning in the Digital Age. Postsecondary Perspectives of Preparation for and Implementation of CLRs

11. Measuring Cognitive Loads and Attitudes of Pre-Service Teachers in Computer Based Testing Environment

12. Novice Decision Making during Creation of Electric Go-Kart Racing Educational Material

13. Why We Played Wiffle Ball on Wednesday

14. Aligning Numeracy Task Design with SDG Goals: Nutrition Facts as a Context for Prospective Mathematics Teachers' Problem Posing

15. Engineering Praxis Ethos: Designing Experiences to Support Curricular and Instructional Improvement in STEM Education

16. Measuring Student Success Skills: A Review of the Literature on Creative Thinking

17. Constructive Alignment in a Graduate-Level Project Management Course: An Innovative Framework Using Large Language Models

18. Influences of Design and Knowledge Type of Interactive Virtual Museums on Learning Outcomes: An Eye-Tracking Evidence-Based Study

19. The Evolution of IoT Education within an IT Curriculum

20. A Bi-Phenomenon Analysis to Escalate Higher Educators' Competence in Developing University Students' Information Literacy (HECDUSIL): The Role of Language Lectures' Conceptual and Action-Oriented Digital Competencies and Skills

21. The Mediating Role of Instructional Design and Video Length between Grade Level and Pupil-Content Interaction in Instructional Mathematics Videos on YouTube

22. Learning Analytics Driven Improvements in Learning Design in Higher Education: A Systematic Literature Review

23. Fundamental and Basic Cognitive Skills Required for Teachers to Effectively Use Chatbots in Education

24. A Product of the Instructional Design Process Developed According to the Seels and Glasgow Model: Interactive Hologram-Supported Material Set

25. Clicking with Confidence: Influence of a Student Co-Designed MOOC on Students' Emotions and Online Learning Self-Efficacy

26. Refugees and Online Engagement in Higher Education: A Capabilitarian Model

27. The Everydayness of Instructional Design and the Pursuit of Quality in Online Courses

28. Instructional Design Based on Constructionism for Enhancing Higher-Order Thinking Skills of Learners in an Online Learning Context

29. Enhancing EFL Learners' Native Cultural Awareness via Project-Based Learning

30. Features of High-Quality Online Courses in Higher Education: A Scoping Review

31. A Systematic Review of Research on Intersubjectivity in Online Learning: Illuminating Opportunities for Cohesion and Mutual Understanding in the Research Conversation

32. Student Perceptions of Online Engagement

33. Universal Design for Learning Infusion in Online Higher Education

34. Unlocking Student Success: The Power of Success Criteria, Relationships, and Clarity

35. COVID-19 Resulted in Classrooms without Walls: What Can Pedagogical and Content Knowledge (PCK) Offer?

36. User Experience Design in the Information Systems Curriculum: Lessons Learned and Best Practices

37. Teaching Practices for Unfolding Information and Connecting Multiple Representations: The Case of Conditional Probability Information

38. Making in Virtual Reality Environments: A Case Study of K-12 Teachers' Perceptions on the Educational Affordances of Virtual Reality for Maker-Centered Learning

39. The Assessment Challenge of Social and Collaborative Learning in Higher Education

40. Floating in Space: Teaching Atmosphere in Human Geography

41. Students as Creators of Instructional Videos: Best Practices and Lessons Learned

42. Opting out as an Untapped Resource in Instructional Design: Review and Implications

43. Student Uncertainty as a Pedagogical Resource (SUPeR) Approach for Developing a New Era of Science Literacy: Practicing and Thinking Like a Scientist

44. Assessment, Credential, or Both? Higher Education Faculty's Design Principles for Micro-Credentials

45. Enhancing English Comprehension: A UbD Mind Walker Intervention for Remote Upper-Grade Elementary Students

46. Utilizing a Discriminate-Generate-Operate-Demonstrate Framework for Instructional Design

47. How Teachers Conceptualise Shared Control with an AI Co-Orchestration Tool: A Multiyear Teacher-Centred Design Process

48. Designing and Evaluation of 3D Materials for Teaching Biological Systems to 6th Grade Students with Visual Impairment (SVI)

49. Personalized Education through Individualized Pathways and Resources to Adaptive Control Theory-Inspired Scientific Education (iPRACTISE): Proof-of-Concept Studies for Designing and Evaluating Personalized Education

50. Co-Designing Teacher Support Technology for Problem-Based Learning in Middle School Science

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